![gta san andreas special cars gta san andreas special cars](https://i.ytimg.com/vi/S2KtzkaG0sw/hqdefault.jpg)
NO_EXHAUST Removes all exhaust particles.ĭBL_EXHAUST Adds a second exhaust particle on opposite side to first. SIT_IN_BOAT Uses seated boat animation instead of standing.ĬONVERTIBLE Changes how hookers operate and other small effects. TANDEM_SEATS Two people will use the front passenger seat. NO_DOORS Door open and close animations are skipped. TAILGATE_BOOT Boot opens from bottom edge. REVERSE_BONNET Bonnet and boot open in opposite direction from normal. IS_BIG Changes the way that the AI drives around corners.
GTA SAN ANDREAS SPECIAL CARS DRIVERS
IS_LOW Drivers and passengers sit lower and lean back. IS_BUS Vehicle uses bus stops and will try to take on passengers.
![gta san andreas special cars gta san andreas special cars](https://www.gtavision.com/images/content/sa_cars/434_Hotknife.jpg)
IS_VAN Allows double doors for the rear animation. The easiest way to alter flag data is to use an editor like CFG Studio 2. Vehicle anim group Refers to an Animation ID number. Rear lights Same as above but for the tail lights. See handlingFlags section.įront lights Type of head lights of the vehicle. HandlingFlags Special performance features.
![gta san andreas special cars gta san andreas special cars](https://www.gta-sanandreas.com/psysscreens/sub-missions/taxi_1.jpg)
ModelFlags Special animations features of the which can be enabled or disabled. NMonetaryValue Used to calculate the Value of property damaged statistic. Suspension anti-dive multiplier Changes the amount of body pitching under braking and acceleration.įSeatOffsetDistance Distance from door position to seat postion.įCollisionDamageMultiplier Amount of engine damage vehicle gets from collisions. Suspension bias between front and rear Ratio of suspension force to apply at the front compared to the rear. Suspension lower limit Ride height of vehicle in metres. Suspension upper limit Uppermost movement of wheels in metres. TransmissionData.nEngineType Assigns Petrol, Diesel or Electric engine characteristics.įBrakeDeceleration Overall decelerative force.įBrakeBias Ratio of braking force of front compared to rear higher values move bias forward.įSteeringLock Maximum angle of steering in degrees.įSuspensionForceLevel Needs testing but might be the same as previous editions.įSuspensionDampingLevel Needs testing but might be the same as previous editions.įSuspensionHighSpdComDamp Stiffens the dampening strength as speed increases. TransmissionData.nDriveType Assigns Front, Rear or 4 wheel drive. TransmissionData.fEngineInertia Smooths or sharpens the acceleration curve.
![gta san andreas special cars gta san andreas special cars](https://www.gta.cz/data/eng-sanandreas/clanky/tuning/tuning_3.jpg)
TransmissionData.fEngineAcceleration Basic rate of acceleration. TransmissionData.fMaxVelocity Limits the top speed. TransmissionData.nNumberOfGears Number of gearchange animations and sound effects to use. NPercentSubmerged Percentage of the vehicle height required to be submerged for the car to float.įTractionMultiplier Cornering grip of the vehicle as a multiplier of the tyre surface friction.įTractionLoss Accelerating/braking grip of the vehicle as a multiplier of the tyre surface friction.įTractionBias Ratio of front axle grip to rear axle grip higher value shifts grip forwards. See acceleration tutorial.ĬentreOfMass.x Distance from the centre of the car in metres to the right for the centre of mass.ĬentreOfMass.y Distance from the centre of the car in metres forwards for the centre of mass.ĬentreOfMass.z Distance from the centre of the car in metres upwards for the centre of mass. Needs experiments.įDragMult Changes resistance to movement. Vehicle identifier Relates this data with vehicles.ide and other files.įTurnMass Used to calculate motion effects. Some of these settings have an unknown purpose and many have not been tested completely. This file changes some physics and animation properties of the cars, not just the handling. I use the column letters and names in the comments of the GTA San Andreas\data\handling.cfg file to describe what they do. Project Cerbera > Grand Theft Auto > San Andreas > Tutorials > GTA San Andreas handling.cfg GTA San Andreas handling.cfg